@startuml
sprite $truck [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
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008FFFFFFFFFFFFFFFFFFFFFFFFFFE000000000000000000
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00DFFFFFFFFFFFFFFFFFFFFFFFFFFF300000000000000000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFF300000000000000000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEA1000000000000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE200000000000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE20000000000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFF7448FFFE2000000000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFF30008FFFE200000000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFF300008FFFE20000000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFF3000008FFFE2000000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFF30000008FFFE200000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFF300000008FFFC00000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFF3000000008FFF10000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFF6333333333FFF30000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFCA100
00CFFFFFFFFC77CFFFFFFFFFFFFFFFFFF969FFFFFFFFF500
009FFFFFFF90000AFFFFFFFFFFFFFFFF30002EFFFFFFF500
001DFFFFFE000001FFFFFFFFFFFFFFF9000007FFFFFFF500
000069CFFC000000DFFC99999999FFF5000004FFF9998000
0000006FFE000000FFF500000000DFF8000006FFF0000000
0000003FFF600007FFF2000000009FFE10000DFFB0000000
0000000CFFF9349FFFB0000000003FFFE635DFFF50000000
00000003FFFFFFFFFF200000000009FFFFFFFFFB00000000
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00000000019EFFD81000000000000004BFFFC50000000000
000000000000000000000000000000000010000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_TRUCK(_alias) ENTITY(rectangle,black,truck,_alias,FA5 TRUCK)
!define FA5_TRUCK(_alias, _label) ENTITY(rectangle,black,truck,_label, _alias,FA5 TRUCK)
!define FA5_TRUCK(_alias, _label, _shape) ENTITY(_shape,black,truck,_label, _alias,FA5 TRUCK)
!define FA5_TRUCK(_alias, _label, _shape, _color) ENTITY(_shape,_color,truck,_label, _alias,FA5 TRUCK)
skinparam folderBackgroundColor<<FA5 TRUCK>> White
@enduml